Developers: if you have raw actual data on sales of your products, we would very much appreciate it to help calibrate our extrapolation models. Any contributions to that email address will be kept anonymous and the raw data will not be published under any circumstances, although as a disclaimer any data contributed is assumed to be legal and not subject to any intellectual property restrictions preventing us from using it to help calibrate our extrapolation models.
Appendix 1. Aggregate Data Notes
Fiscal Year 2007-2008 (ending March 31, 2008) WiiWare + VC Sales: 7.8 billion yen--units projected using Nov 28, 2007 average sale price ~17.3 million units.
November 28th, 2007: 7.8 million units, 3.5 billion yen
March 31st, 2007: 3.3 million units
December 31st, 2006: 1.5 million units
Wii Japan Sales: 5,900,000 shipped; 24.13% of total
Wii Americas Sales: 10,610,000 shipped; 43.49% of total
Wii EU / Other Sales: 7,940,000 shipped; 32.47% of total
Available sales numbers suggest that the Wii sell-through is approximately 3-6 weeks behind Wii shipment numbers depending on region. This suggests a virtual sellout of the console worldwide, with Europe and the Americas tending to sell shipped product faster than Japan. Due to the impossibility of accurate and legally obtainable EU sellthrough numbers, all calculations related to sales use Nintendo shipped figures. Should "channel stuffing" become an issue or should Wii sales slow, this policy will be changed.